art space Magazine

Digital art and design magazine for the virtual world.

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Art in the virtual space.

memeArt space magazine is my magazine for virtual art on the web and in virtual worlds like Second life. There are many talented artists that work in art, architecture, fashion and many more artforms and i am trying to find them.


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You find us in Second life.

http://maps.secondlife.com/secondlife/Tabula%20rasa/100/138/25

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  • Avatarfest build. The Lions.

     

    I am ready with my build for this years Avatarfest.

     

    This is wrote

    As a artist it is nice to do new things sometime. I have done many exhibitions with prims so this is new for me.
    I wanted to do a mesh project. With bones and and a lot of different 3D software. I am working on a bigger Opensim project and realized that mesh is probably the way forward. So this is a test to see if i could do a art project like this.

     


    The reason for the lions is that i am working with some lion heads in clay in my real life studio. Inspired by the lion heads in Galas mausoleum outside Barcelona. Loved them when i was there few years ago. So when you work with a shape it is nice to get it over to the Opensim world and try to explore it further.”

     

    It is still a few day to go before the fest. Hypergridding

    http://avatarfest.net:6000

  • VR is all in flux

    Vacation is over and it is time to start working again. I have been playing a lot of games and explored many virtual worlds. Several hours a day. I have been driving trucks, flying, solving problems in the Thalos principle and of course been to Second life almost every day.

    As I see it my Oculus rift have changed everything. I do not play all games in the Oculus and I have

    A new 24 screen that makes it a lot more fun. Not everybody have the tech stuff I have but I suppose the market penetration for all the good game play stuff will only be greater.

    When I am looking at where 2worlds2go will go in the future I see that multiplayer and virtual worlds live on for decades but games are short range stuff. You play and often forget.

    In Euro truck 2 and in Flight simulator you can produce new add-ons forever. Second life still is a market for content. The life for virtual products last a lot longer if there is a multiplayer option.

    There is some confusion at the moment about what platform will be the big next thing. Sad to say Second life looks outdated and the physics is not there to do anything new. I love it and think it is great in VR but no something must be done to make it survive. Altspace VR is cool in the Oculus and some nice games is in there. High Fidelity is a good platform but with a serious lack of tools. Sansar is still a enigma.

    As a artist I really hope there will be some solutions in the next 6 months. I have a few ideas around how to create a new world on the other hand I only have 10 years of work left in me. So a new platform would be great. There are game system like Unity that could be intermediate solutions. But then there is server structure and network that do not look so good.

    It is all in flux. The work continues.

  • Got my piece ready for OSG9B

     

    Got my exhibition piece ready for the Celebration of OSgrid. It is on the exhibition area. Everything starts 25 July and i try to be there to check things out.

     

    OS grid whas the first grid where i had a sim of my own. So always feel a little extra for it and there are some great builds. You should hypergrid over.

  • Hypergrid jumping to Sparkle

    I try to visit all grids that visit my grid. Today i came to Sparkle. Not a grid it is a sim and as i have been jumping a lot i do not know what grid i am on. I think that is one of the great things with the hypergrid. Just jump, explore and meet people.

    There is a avatar i suppose sleeping by the pool and it is a nice home sim. The guy at the pool kind of unresponsive. Another jump another day.

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