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My interest in flying started when I as a child used to play around and in the airplanes at the old Malmoe airport, Bulltofta. And we were flying Cessnas a lot. I wanted to be a pilot but life took another path.

After many years out of the fly zone I have found my way back to simulated flying. I have been flying around the world since my first software on the Commodore 64. I have over 50 different types of flight software for all kinds of machines.

Sometimes i do some driving and boating in games and virtual worlds. And i create ships, airports, trucks and all kind of vehicles for simulation. You can download some of them on the site.



snowfall Cargo

UsD cargo project

I have been playing games for more than 25 years. And now sometimes i design my own. A airplane and cargo areas on several airports connected top a website for different flights.

A simple game using Microsoft flight simulator as a base.

UsD plane on Gardemoen

Snowfall Cargo

Virtual airline for fs2002.

If you want to fly different cargo trips around the world.

The project included a 747 in new colors, different animated cargo vehicles and signs.

snowfall Cargo area

Airport creation


I made this airport for fs2002 and a time when screens was 15 and low resolution. The graphics on the buildings are not up to todays standards but i use the airport myself. It works very well even today. I recently found the package files and even the development directory so if i have a few days over i can upgrade the buildings. No promises. I am going to put the download files on the website. Maybe someone have a use for a airport.

from the creator


These files are not abandone. 2worlds2go are now the keepers of the airports and the source,


Original package text

Gardemoen airport (Oslo)

ENGM for FS2002 and FS 2004

Gardemoen airport build from scratch after a airport drawing and a few pictures. Unfortunately i have never been to Gardemoen my self but i like flying from it to Swedish airports.

I have taken a away some detail and gates to make it run on slower machines and i have also made the gates somewhat bigger so they will work on machine with lesser screen resolution.

Cargo area

    The package
  •  New textures. Night and day, Winter objects.
  •  AFCAD file.
  •  Dynamic scenery.
  •  Animated cargo vehicles.
  •  FS scenery enhancer file.
  •  Signs.
  •  UsD Cargo support.
  •  Airport doc as a pdf file.

From east

There are a few extra night lights.

FS scenery enhancer.

The FS scenery enhancer file from Lago fills the airport with a lot of extra stuff. Especially around the cargo areas. Whiteout it the cargo vehicles are loading into the air.


You need a fast computer to run the airport with everything on. I have a 2.7 and it runs good. But you can select your own complexity setting. You have to experiment.


We build new worlds.

Cyberserenitys Blog

Cyberserenity, Virtual reality explorer, digital designer and CEO of 2worlds2go
  • Back in to Sansar. Today Bryn Oh.

    Visited An evening at the Ballet by Bryn Oh. Not easy to find something you like. Bryn Oh is one of my fav artists in SL and she do not dissapoint. Like several tableau with a strong feeling of being in the theatre. I liked it.


    Visited some other nice places but the feeling of being alone is creeping up on you. When i visited Astro Port there was a avatar just standing there and when in VR that is just scary.

  • The quality of things in Second life.

    Visited the beach today and i am amazed. The mesh quality of things in Second life. And done right it is not very hard on the graphics card. Reducing lag. If it is done right.

    I used my Oculus to inspect the nice work and it made it a very nice experience, blink, blink. ( Did you see that.)

    Now we only need a new viewer and some some new shaders to play around with.

  • Finally i can talk about Sansar.

    The thing we all have been looking for is finally out there. Linden labs Sansar. I have been checking it out for a while but now i can write about it and that is nice.

    And so is Sansar. Nice.I have a Oculus so i can check out the experiances all the way. And i still say Sansar is nice. The graphics good. The update is good. Will be great if you want to do a simple game. And i suppose people will create new tools you can use to make buildning easy. As a user of AltspaceVR, sinespace, High Fidelity and now Sansar i just ask my self "will anybody ever use these products?"

    It have a distinct feel of Blue Mars. You wait for the download and then come into a small space that look great and wonder why am i here? Is there any reason at all?

    There will be some cool games i guess. But if i want to play a really cool game i have Steam.

    At the moment i think it is a question about wait and see.

    PS/ When i get out of Sansar i go back to my ordinary life at the Hypergrid and Second life. It is more fun! /DS


  • First High Fidelity avatar.

    Well it is still a Beta. Wanted to look different and i do. So went thru the process of getting a new avatar and it worked all the way to The High Fidelity viewer and then something did not work out.

    But i have a new Avatar. Now to get the textures right.

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