Art space Magazine

Virtual worlds, art, design and travel.

On Google

Home

The we do

We are a Digital media production studio and content creation company for the web and games located outside of Lund in the southern part of Sweden.

We do graphic design, texture work, and web templates for interactive web sites.
We do websites running from ASP and flash, script and html.
We do web media, Magazine and books in PDF and flash format.
We create software, graphics and content for virtual worlds, games and Second life.

We research and design games, virtual worlds and online communities.
We create virtual spaces for sales. Promotions and virtual conferences.
We do sim planning, terraforming and scripting for Opensim and Second life
We connect games to servers and then learn users to have fun with technology

We install hardware and write software both for experimental purposes and working applications.
Working with Open source software solutions on both ASP .Net and in Linux environments
We run several websites connected to virtual worlds and art.

We also run several Linux servers running openSUSE with mySQL ,Apache and Opensim. On the internal virtual world grid we develop content for Second life and the web.


We are a hybrid between entertainment and art.

 

About the Author

Site administrator

Site administrator

I am the site boss. If anything breaks contact me.

Breadcrumbs

We build new worlds.

Cyber news

Cyberserenity, Virtual reality explorer, digital designer and CEO of 2worlds2go
  • Back in to Sansar. Today Bryn Oh.

    Visited An evening at the Ballet by Bryn Oh. Not easy to find something you like. Bryn Oh is one of my fav artists in SL and she do not dissapoint. Like several tableau with a strong feeling of being in the theatre. I liked it.

     

    Visited some other nice places but the feeling of being alone is creeping up on you. When i visited Astro Port there was a avatar just standing there and when in VR that is just scary.

  • The quality of things in Second life.

    Visited the beach today and i am amazed. The mesh quality of things in Second life. And done right it is not very hard on the graphics card. Reducing lag. If it is done right.

    I used my Oculus to inspect the nice work and it made it a very nice experience, blink, blink. ( Did you see that.)

    Now we only need a new viewer and some some new shaders to play around with.

  • Finally i can talk about Sansar.

    The thing we all have been looking for is finally out there. Linden labs Sansar. I have been checking it out for a while but now i can write about it and that is nice.

    And so is Sansar. Nice.I have a Oculus so i can check out the experiances all the way. And i still say Sansar is nice. The graphics good. The update is good. Will be great if you want to do a simple game. And i suppose people will create new tools you can use to make buildning easy. As a user of AltspaceVR, sinespace, High Fidelity and now Sansar i just ask my self "will anybody ever use these products?"

    It have a distinct feel of Blue Mars. You wait for the download and then come into a small space that look great and wonder why am i here? Is there any reason at all?

    There will be some cool games i guess. But if i want to play a really cool game i have Steam.

    At the moment i think it is a question about wait and see.

    PS/ When i get out of Sansar i go back to my ordinary life at the Hypergrid and Second life. It is more fun! /DS

     

  • First High Fidelity avatar.

    Well it is still a Beta. Wanted to look different and i do. So went thru the process of getting a new avatar and it worked all the way to The High Fidelity viewer and then something did not work out.

    But i have a new Avatar. Now to get the textures right.

Online

We have 152 guests and no members online