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art space Magazine

Digital art and design magazine for the virtual world.

On Google

art space Magazine

Code for a magazine.

qr code artspacemag.com

Always trying to do some new things.

We needed a something like this.

I hope to write something new about the artlife soon.

 

About the Author

Anna

Anna Google Plus

Hypergrid travelleling reporter and photographer for art space Magazine. VATSIM pilot and IVAO Tower controller. Building my own simulator.

More articles from this author

The magazine

Art in the virtual space.

memeArt space magazine is my magazine for virtual art on the web and in virtual worlds like Second life. There are many talented artists that work in art, architecture, fashion and many more artforms and i am trying to find them.


Information

Second life

My SL profile Second life profile

Art space magazine logo

 

If you want to reach the editorial staff This email address is being protected from spambots. You need JavaScript enabled to view it.

 

You find us in Second life.

http://maps.secondlife.com/secondlife/Tabula%20rasa/100/138/25

About the Author

Site administrator

Site administrator

I am the site boss. If anything breaks contact me.

Breadcrumbs

The creator

We build new worlds.

We build new worlds

2worlds2go website about virtual worlds. Find content for Opensim and the web. Free downloads,
  • If I only could show you the world as I see it.

    It is amazing.

  • Fantasy fair in Second life, Pure game graphics.

    Visited Fantasy fair and really thrown of the very good builds. Everything is very well done and imaginative. If you take away the shops it could be the backdrop of any game story. Of course the graphics are not optimized so frame rate in my Oculus could be low sometimes but the beauty of it all makes me live with the bad  frame rate. Here you can see what 10 years of developing can do when you get a good platform for creating stuff and a audience that follow what happens.

     

    As I am back in the VR creation business after trying to retire this really made my day and looking good for the future.

  • Checking out the Great Canadian grid.

    After trying to get my grid to work. Most done but cant walk between regions. Teleport works.Strange.

     

    Anyway did some hypergrid jumping this late Friday. Really like i can go from my own grid to any hypergid i want. Saves time no need for these logins everywhere.

     

    Great Canadian grid been around for a while. http://login.greatcanadiangrid.ca:8002/. I often meet some nice people but not today. Very empty only a few bots.I was hunting for some nice builds.Checked out Misery.

    Some kind of role-play sex thing but very nice built. There are many nice builds now in Opensim and i think there will be more as SL gets smaller.

    Dystopic and very big build. Could be nice to visit. Was a little bit afraid i should meet anyone. But that is a thing with us Starfleet explorers. We do what we have to.

  • Whats happening.

    In 1992 i started a company called Cybernetic worlds. I had been playing and creating games on my Amiga and was dreaming about virtual worlds where people could interact and game together. The company never lifted as there was no internet and computer just started to be powerful enough to do 3D.
    I had to wait 14 years before i found some thing called Second life in 2006. Finally a fully workable virtual world where you could interact, create and party. The first years i was online all the time. I just loved it.

    That was 10 years ago. A lot have been happening since. Second life is still here, Opensim makes it possible to run your own grid, High fidelity, AltspaceVR and many others are developing new worlds. And of course my fav tech thing the Oculus rift and all the other headsets that make it possible to be truly immersed in VR.

    For me VR have taken my life in a new direction. After several years in the information and software development business i made it in to art school and a career in art. The possibility to combine my crazy interest in new technology and my work as an artist makes my everyday work in VR more and more exciting.

    Looking to the future. I think VR will continue to grow when new hardware and software makes it more compelling for just about everyone with a sense of wonder and imagination. Today I have my own grid  where it is possible to continue my research in to VR and art. I write scripts and software. Create more worlds and VR products and take a big part in the old but now growing community of virtual aviation. My artlab is a great place to experiment with building hardware and connect to computers and web. I still log in to Second life almost every day and enjoy the new shiny tech future I can see.
    As always
    The road is open
    The work continues.

    Anna

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