2worlds2go digital studio.

We build new worlds.

Author

Cyberserenity Vella Google Plus

Virtual world artist and blogger. Developer of software and stuff. Read more at My blog

When i am inworld i use my Oculus rift so if i do not answer the chat it is because i cant see my keyboard. Try voice.

Osgrid_001

Want to feel more there. Checking out your fav virtual world from a more real position. Got this tip a while ago and it really makes a difference.

Changes made in debug settings. Be careful do not play around with everything in here it is a advance menu.

                                                  X              Y                  Z

CameraOffsetRearView: –1.800         -0.100            -0.450

FocusOffsetRearView:   0.900            -0.700             0.700 

_________________________________________________

CameraOffsetScale:          0.600

Much more “real” and now I have to rebuild the scale of all buildings so they work with the new life like camera positions. Something to do while I am waiting for my Oculus.

I love to go by train. Not only simulated ones. I just had to try out the Caledon run. Caledon Kittiwickshire to Caledon Tamrannoch. It runs every hour and takes around 20 minutes.

caledon_blimp

A blimp in Caledon.

The servers really startup nice now so the train ride went very well and it is slow enough to let you see a lot of the beautiful Caledon landscape. The train does not go in a straight line. Nice that is possible. So it is very scenic.

VictoriastationI liked the tunnels and the big station in Victoria city.

I wish I had a Oculus Rift and some wind in my hair and it would have been perfect.

Nice to see that you can do some fun stuff in SL. Next thing is to fix the physics engine the ride resembles a Commodore 64, no you could actually do better rides on that one.

But I think maybe SL is on the right track. (Some train humor).

Ride starts here: http://maps.secondlife.com/secondlife/Caledon%20Kittiwickshire/56/213/24

buildaworld

I have been doing a lot of research into virtual worlds and building and running some Opensim islands for many years. I have a virtual company that maybe should start to develop a new world. http://2worlds2go.com . Maybe, I am not that good programmer.

So what should a new world look like?

I have had a lot of inspiration from Opensim and Second life of course. Looking at statistics. Not many people around the world have the imagination for virtual world living. It’s a few present. It will grow.But slowly.

So nr 1: A new world should not be a toy. Running it on Ipads, webpages and android? No virtual worlds needs power and complicated software. PC and game consoles. Virtual worlds are only for the few so why bother with apps? People interested will buy a good machine.Leave the rest.

Things that was cool in the beginning.

Nr 2. No flying, no things hanging in the air, real physics. I think lot of the success of World of warcraft is that it is a world you can relate to. It looks real and feels real.The magic is optional. When thing do not work as in the real world it just gets us confused.

Nr 3: Landmass (this is technical) The land must be in the viewer. You could have updates. But putting it on your computer makes it very much more usable. You can drive and walk on it and it is better for ….

Takes us to

Nr 4: Physics. Also on your computer. Put it on the server is just stupid. It is your choice if your plane or sailboat should be real or maybe easier. Not everybody is a pilot or a captain. Physics is maybe the most complicated to implement.

Things I was totally wrong about.

Nr 5: Everybody should be able to build. I thought mesh would be a great thing in SL. I was wrong. It is to complicated. Why not use many more basic objects. They are very good for download times. Mesh,UVs are for pro´s. After mesh several great designer quit SL. Everybody should be able to create.

Nr 6: Gaming. Could work. But a virtual world is not a game. If you want MMOs there are many others to go to.

Other.

Of course all the thing we already do in virtual worlds. But partying and chatting gets boring after a few years. I think if you get people the ability to create they will do so. And it must be a open system for add-ons and plugins. I would really like t see what everybody will create in a real world. All the auto manufacturers came to SL but when the cars never worked it was bad marketing and they left. I have a game that is a dream for a car brand. And they are all there. What about a world like that?

And I think the idea to rent out land is dead. I think that the virtual world company's running the worlds can rent out land but the virtual world creation company must get another line of income.

Some thinking about what a world would look like.

Hope more to come.

venice_001

I have kept out of Opensim and Second life for a while. Just some occasional visits to pay for my gallery and shops.

I have explored some other communities that have what I think virtual worlds lack. Simulated vehicles. I have found some old Flight simulator networks that are really thriving. Thousand of pilots and controllers do virtual flying everyday. Real training systems for pilots and controllers. With classes over internet with TeamSpeak. Yes it can be used for other things than games.

I am amazed that old software like Flight simulator 2004 and FSX are still expanded with new products both commercial and free from the community. I found people driving sports cars together and now I am just waiting to meet other trucks in Euro truck simulator.

People still play Counter strike and my World of warcraft server is full like never before.

It is strange that big areas of Second life is so empty. I check my OSgrid island and maybe a few visits a month. Clearly virtual worlds have a great future. The art community in SL is strong and still some fascinating work is done. LEA being one of the places to visit. Clubs still come and go and I suppose there are a lot of people having cybersex. As there are no theme in virtual worlds and a lot of freedom I think it would be the perfect place to find new things to do. But unfortunately no.

I found a lot of other virtual hobbies to create for and now days I am trying to figure out what to do in SL and Opensim when I have found so many other great places to be on the net.

We need a new vision to develop further or a great new business idea.

Sitting on chimney
The big question have been when are virtual worlds really make a break through. I do not think it is going to be 2014. No new worlds are around the corner. No big updates. Many online games are fighting to survive and Second life gets smaller and smaller. Cloud party and There have very few people online and the Opensim grids are big but empty.
Many people believe that the Oculus Rift http://www.oculusvr.com/ will be the next big thing. I think it will change and expand our way to use computers but only for hardcore gamers and there will be applications we have not seen yet. For virtual worlds my guess is as good as yours. The user interface must be totally redesigned and you need a Kinect or a Leap motion https://www.leapmotion.com/ to really get it going. That’s a lot of hardware and I really do not think that the average user will  get all the stuff and then learn how to use it. By the way I will get all the stuff.
The Opensim conference was a great success and all the enthusiasts was there. Opensim is a great way to start a world and the people behind it does a great job but Opensim grids are far less visited than Second life. The builds are in some cases good but not even close to some of the best in SL. I find that when people get there own island they have no idea what to do with it. 2worlds2go have a island on the OSgrid. It have been running for years but not many people visit it. More now as we have a hypergrid port. I also made several islands for download on http://2worlds2go.com and today they have been downloaded 210 times. This is not a virtual revolution.
Will virtual worlds go away? No I do not think so. I just joined the Vatsim network. http://www.vatsim.net/ I want to learn how to fly my virtual plane in a more realistic virtual world. It all builds on a very old software Flight simulator 2004. But there are when I am write this 644 people online flying all over the world. There are thousands of plane and airports to download on the net and company´s and a community still making new software to expand the possibilities of virtual flying.
This is the way forward. A community and company´s expanding the original software. Linden lab will sooner or later find Second life to be a failing income and scrap the servers but virtual worlds will live on. Virtual worlds are a social experiment and have a loud and lively community. I see a lot of great builds and a area that works is art. I visit gallery´s that I could never go to in RL. It have expanded my life and I hope it will do so even in the future. But I do not think 2014 will be the big break. Just another year with hard work.

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